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    1. #1
      Administrator 777avericK's Avatar
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      v 1.7 (Global Release)

      FEATURES

      NEW SPACE SAVING USER INTERFACE
      • 1. Fully loaded leaderboard w/ Timer
      All in one convenient area, you can access everything from your Kills to your MVP status
      • 2. Unit Kills Ranking System
      Depending on how many kills you have on the current unit, the ranking will change as kills increase
      • 3. New Score System
      Out with the traditional minerals and gases and in with the Fire and Water Team scores indicated by their unique symbols.


      CLIFFS
      Cliffs are back and easier to access than in previous maps.
      OVERTIME PERIODS
      In tied game situations, the overtime trigger takes over and lasts infinitely until a team gains a higher score before the clock runs down
      AND MUCH MORE!
      • SUPER RESPONSIVE GHOST UNIT
      • BACKSTABBING TRIGGER
      • BRAND NEW FLAG
      • FAMILIAR YET NEW TERRAIN
      • GHOST STAB WEAPON
      • HALF TIME SIDE SWITCH
      • FOGGING MECHANISMS

      See you in the game...

    2. #2
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      Is there a download link?

    3. #3
      Junior Member brendan[WsE]'s Avatar
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      I don't know if it's your map or Blizzard's problem, but I played a melee game after we tested it last night and my Mineral/Gas icons were still the Fire/Water icons... Just a little FYI lol

    4. #4
      Administrator 777avericK's Avatar
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      LOL it's a blizzard glitch. I actually heard about this already. Maybe restarting the game would help.

    5. #5
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      No really..?

    6. #6
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      I can't seem to find your game on the list.. am I just skimming too quickly?

    7. #7
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      just download it from the game..?

    8. #8
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      So what's the word on the following?

      -Pillar blinds (or something similar)
      -Glitch blinds
      -Angling
      -Stancing
      -D-locking
      -HS
      -SHS

      No one figured out how to implement the angles yet?

    9. #9
      Administrator Sniper's Avatar
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      Quote Originally Posted by ZER(o) View Post
      So what's the word on the following?

      -Pillar blinds (or something similar) Yes
      -Glitch blinds No, maybe one day..
      -Angling I think there is angling, its just different
      -Stancing No
      -D-locking No
      -HS Yes - Did one the other day, Much harder tho
      -SHS No, But ideas are there

      No one figured out how to implement the angles yet?
      Also still trying to figure out NL, it should be possible...just need a good programmer i think.
      Last edited by Sniper; 16-09-2010 at 12:45 PM.


    10. #10
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      If we can figure out some kind of angle system, I think the game should be about as viable as SC1 snipers.

    11. #11
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      So what I don't understand is why ANOTHER version of this game has been made? Why not just keep one and have it updated to make it better? I noticed you registered on the other forum.. so why not give feedback to make it better?

      But either way it doesn't matter.. the mechanics on SC2 differ from SC1 and most of the things we were used to on the old game will not work on the new one. This leaves for a different gameplay for us.. other maps are much more interesting.. that is the reason why this map is not as popular.. it doesn't utilize the editors capabilities not nearly as much as other maps.. which is practically what players are looking for.

    12. #12
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      No, were looking for snipers.

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